right I'm gonna have a rest from all this scripty data stuff. I need to think alot more about what I'm gonna do with this data cuz just recreating the level in its cut down form just dosnt seem all that interesting.
I've gone and done what I said I wouldnt. Ive picked the data source without thinking properly about what I'm gonna do with it.
Anyhoo, I thought later I'd post a few more processing pics of the different kinds of game modes in Unreal (capture the flag, bombing run, deathmatch, assault)so you can see how the levels goal drastically effects peoples movement.
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