have my prayers been answered?
And the link to the proper code forums.
Code:
class myDeathmatch extends xDeathmatch;
defaultproperties
{
defaultplayercontrollerclass=class'mypackage.myPlayerController'
}
Code:
class myPlayerController extends xPlayer;
exec function GetLocation()
{
log("My location is: "$Location);
}
defaultproperties
{
}
Thank you [SAS]Solid Snake on the beyond unreal forums.(even though I didnt ask the question and this thread dosnt work anymore, hence the google cache link)
I so dont know if this code works yet though as Im in uni and have no way of testing it. So we shall just have to wait and see. Might start having a look at processing so that it can read my log file nice.
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